Grey Operations [GR0P]
Founded: August 12, 2015
Members: 17
Tax: 0%
<font size="13" color="#99ffffff"></font><font size="12" color="#bfffffff">Recruitment<br>CEO: </font><font size="12" color="#ffd98d00"><a href="showinfo:1379//95798758">exspo94 Grey</a><br></font><font size="12" color="#bfffffff">Xo:<br>Channel: </font><font size="12" color="#ff6868e1"><a href="joinChannel:-82734782//None//None">GROP Recruitment</a></font><font size="12" color="#bfffffff"> <br><br><br>Be able to afford a loss<br><br>* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit. <br><br>Consent to PvP<br><br>* You consent to PvP when you click "undock". <br>* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea. <br>* In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too. <br><br>Everyone can scam - and so can you<br><br>* Never grant corporation rights to stuff you can't afford to lose either. No exceptions. <br>* People offering free stuff? Probably traps. Be cautious. <br>* Free stuff usually isn't. Not even minerals you mine yourself. <br>* If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything. <br>* Scamming and unethical behavior some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics.<br>* Harassment or real-life threats are not ok, and you can get a shiny ban for them. Learn the difference. <br><br>Experience matters, not ISK or Skills<br><br>* Just because some character is just a few minutes old doesn't mean he's a newbie. Many people have alts. The reverse is also possible, people come back after very long breaks, and characters are sold. You could see year-old newbies around too.<br>* Skills that take less than 1 day to train are short skills. Over one week is long. <br>* You're in this game for the long haul. Don't expect to do something meaningful in the grand scheme of things in the first day of your first trial account ever. <br>* All other things being equal (experience, skills), superior numbers more often win a fight rather than superior ship value. However, things are hardly ever equal. <br>* Total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran. <br><br>Bigger is not always better<br><br>* More expensive stuff is not always better stuff. <br>* Slightly better stuff usually costs many times more than slightly worse stuff. Choose wisely. <br>* Tech-2 is usually cheaper and better, but harder to fit. Sometimes it's not better. Other times it's not cheaper. And occasionally, neither cheaper nor better. <br>* There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough. <br>* With enough skills and experience, ship size really doesn't matter all that much.<br><br>Use the in-game info<br><br>* Show Info and Variants->Compare are your best friends. Use it on all stuff you can. <br>* Always check your ship insurance before you undock. If it's a T2 ship however... not that important. <br><br>Unfair circumstances?<br><br>* There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant. <br>* Just because you can fly something doesn't mean you should. <br><br>You will lose stuff, don't worry! <br><br>* If you PvP long enough, you will lose your ship. It's only a matter of where and when. <br>* If you logoff in space without a PvP timer, you're only safe after 1 minutes... and then only until you log back in. If you logoff with a PvP timer, it's at least 15 minutes. Bottom line, once a </font>