Black Solar Syndicate [BSSDC]
Founded: February 4, 2016
Members: 7
Tax: 19%
<font size="12" color="#bfffffff">Black Solar Sydicate is a corp build around friends.<br><br>Our activities include Industry, PVE, PVP and everything in between.<br>----------------------------------------------------------------------------------<br><br></font><font size="14" color="#bfffffff"><b>8 RULES OF EVE<br><br></font><font size="12" color="#bfffffff"><u>Be able to afford a loss</b></u><br><br>* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit.<br><br><b><u>Consent to PvP</b></u><br><br>* You consent to PvP when you click "undock".<br>* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.<br>* In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too.<br><br><b><u>Everyone can scam - and so can you</b></u><br><br>* Never grant corporation rights to stuff you can't afford to lose either. No exceptions.<br>* People offering free stuff? Probably traps. Be cautious.<br>* Free stuff usually isn't. Not even minerals you mine yourself.<br>* If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything.<br>* Scamming and unethical behavior some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics.<br>* Harassment or real-life threats are not ok, and you can get a shiny ban for them. Learn the difference.<br><br><b><u>Experience matters, not ISK or Skills</b></u><br><br>* Just because some character is just a few minutes old doesn't mean he's a newbie. Many people have alts. The reverse is also possible, people come back after very long breaks, and characters are sold. You could see year-old newbies around too.<br>* Skills that take less than 1 day to train are short skills. Over one week is long.<br>* You're in this game for the long haul. Don't expect to do something meaningful in the grand scheme of things in the first day of your first trial account ever.<br>* All other things being equal (experience, skills), superior numbers more often win a fight rather than superior ship value. However, things are hardly ever equal.<br>* Total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran.<br><br><b><u>Bigger is not always better</b></u><br><br>* More expensive stuff is not always better stuff.<br>* Slightly better stuff usually costs many times more than slightly worse stuff. Choose wisely.<br>* Tech-2 is usually cheaper and better, but harder to fit. Sometimes it's not better. Other times it's not cheaper. And occasionally, neither cheaper nor better.<br>* There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.<br>* With enough skills and experience, ship size really doesn't matter all that much.<br><br><b><u>Unfair circumstances?</b></u><br><br>* There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant.<br>* Just because you can fly something doesn't mean you should.<br><br><b><u>You will lose stuff, don't worry!</b></u><br><br>* If you PvP long enough, you will lose your ship. It's only a matter of where and when.<br>* If you logoff in space without a PvP timer, you're only safe after 1 minutes... and then only until you log back in. If you logoff with a PvP timer, it's at least 15 minutes. Bottom line, once a fight started, don't logoff. You'll only die anyway.</font>